home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.amiga.misc
- Path: howland.reston.ans.net!torn!info!mart4372
- From: mart4372@mach1.wlu.ca (Reg Martin)
- Subject: Re: New Press Release!
- X-Newsreader: TIN [version 1.1 PL6]
- References: <DovF1H.BLy@cix.compulink.co.uk>
- Message-ID: <DowCHD.4y3@info.uucp>
- Nntp-Posting-Host: mach1.wlu.ca
- Sender: news@info.uucp (news management)
- Organization: Wilfrid Laurier University
- Date: Tue, 26 Mar 1996 22:44:00 GMT
-
- Jolyon Ralph (jralph@cix.compulink.co.uk) wrote:
- : > I'm no expert, again, but it seems to me that a gfx subsystem, which
- : > should also be integrated with AGA, is quite a different beast from a
- : > I/O chip. But, in any case, I don't understand _why_?
- :
- : Without a new graphics system *AS STANDARD* very few developers,
- : especially the games developers who bring in the large number of sales of
- : Amigas that we so desperately need, won't bother using it. With a chipset
- : fitted AS STANDARD you can develop for it in confidence. Without it,
- : you've got to assume that someone has a suitable card, that the card does
- : the features you require, that the drivers are up to date, etc. etc. etc.
-
- I agree with you that the Amiga needs a new graphics system as standard,
- but I don't agree that that "system" should be in hardware. Games
- programmers shouldn't concern themselves with hardware, just with software.
- The only people that should ever give a hoot about the hardware are people
- writing low-level drivers. Once that's done though, it doesn't matter
- what kind of hardware you have... The Amiga has got to get away from
- hardware dependance.
-
- Reg Martin
-